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Q1. Which of the following is true about creativity?
Q2. Creativity is about seeing the ______ thing and thinking something ______.
Q3. Which cue prompts us to change our perspectives by building on our desire to understand?
Q4. Creativity is a skill you can learn.
Q5. A chance meeting between a spider expert and a chemist led to the development of antibiotic synthetic spider silk. This is an example of the:
Q6. You go to Walmart thinking of yourself as a homemaker and notice the large variety of products that are available. You also realize that items are available at cheap prices. The next time you go to Walmart thinking of yourself as a supply chain manager, and you see Walmart as an example of one of history’s greatest logistical and operational triumphs. This shows that:
Q7. Combining sensors and streetlights creates “intelligent streetlights” that can sense the environment around them. Crunching data that they collect can help city managers deploy services efficiently, making life safer and easier for residents. Intelligent streetlights can also help cities run cleaner and greener.
Which of the following is/are correct?
Q8. The impasse cue takes place when we are unable to use or add to our perspectives to advance our stories.
Q9. Creativity can help keep managers from making ethical mistakes.
Q10. The discovery of Teflon by chance is an example of the:
Q1. Creativity is a leadership skill.
Q2. What are the functional roles that comprise a perspective?
Q3. What is a perspective?
Q4. Creativity is about reinforcing our current perspectives.
Q5. Creativity usually only happens when we stop relying on habits of mind and our usual ways of behaving.
Q6. Sometimes creativity can seem like one is breaking the rules or cheating.
Q7. A change in which of the following aspects of our perspective tends to redirect our stories the most?
Q8. What is not a product of the creative process?
Q9. Which of the following is false?
Q10. Which of the following is true?
Q1. All of the following are true except:
Q2. The HP Medal of Defiance is an extrinsic motivator that fosters creativity.
Q3. Creativity happens quickly and does not take time to evolve.
Q4. Creativity can come from adversity.
Q5. The story of Henri de Toulouse-Lautrec, the artist who painted, best describes which of the following?
Q6. Which of the following are potential outcomes of rejection?
Q7. Engaging in the creative process helps people feel unburdened and liberated.
Q8. Why do people persist in the creative process even after facing rejection?
Q9. Intrinsic motivation is not an important factor of the creative process.
Q10. Controlling extrinsic motivators decreases intrinsic motivation.
Q1. A focus on getting work done efficiently and meeting deadlines can keep employees from taking creative approaches.
Q2. To diagnose whether we can expect to generate more of a behavior, such as creativity in our organizations, we can review if we have ________, _________, and ________ suitable for people to do that behavior.
Q3. Leaders should hire creative individuals into a special creativity unit as the best way to form a creative organization.
Q4. These elements are necessary and important for an organization’s life, but often discourage creativity: implementation, efficiency, and productivity.
Q5. What three tendencies should leaders try to build into their organization’s culture, assessments, and reward systems to support creativity?
Q6. Organizational culture can support motivation and provide opportunity for creativity by encouraging:
Q7. Everyone believes they can become more creative.
Q8. “It never makes a difference how hard I try, I just cannot seem to get it,” “My supervisor is not very creative when it comes to figuring things out,” and “My husband works all day without getting tired,” are all examples of the beliefs of a:
Q9. “It’s ok if I fail, at least I learned something,” “I appreciate constructive criticism,” and “I model my work after others who have been successful in the past,” are all examples of the beliefs of a:
Q10. Which of the following is typical in a Tight Culture?
Q11. Extremely tight and extremely loose cultures are each unlikely to persist for long periods of time.
Q12. Which of the following are reasons we are guarded, rather than open, to others?
Q13. Playful experimentation encourages us to consider all of the following, except:
Q14. A culture of playfulness can be indicated by which of the following?
Q15. What patterns in the people we talk to and work with indicate we are likely to encounter new perspectives?
Q16. Performance feedback is an opportunity to influence the likelihood that people try to be creative.
Q17. Leaders who need to assess the ideas of others and provide feedback have an opportunity to demonstrate that they are not listening.
Q18. One reason that a leader’s ability to listen is critical is that few people generate their best idea first.
Q19. Which of the following is not a source of intrinsic motivation for one’s job?
Q20. Providing monetary rewards for high overall performance discourages creativity.
Q21. Moderate constraints are typically good for creativity because
Q22. Because creativity is about how we think, the location in which we happen to be is irrelevant to our creative thinking.
Q23. Playful spaces within company offices support creativity mainly by:
I hope this Creativity Toolkit I: Changing Perspectives Quiz Answers would be useful for you to learn something new from this Course. If it helped you then don’t forget to bookmark our site for more Quiz Answers.
This course is intended for audiences of all experiences who are interested in learning about new skills in a business context; there are no prerequisite courses.
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