Creativity Toolkit II: Creative Collaboration Quiz Answers
Quiz : Pitching Ideas
Q1. Hesitation in speech makes people feel like the story is less credible.
- True
- False
Q2. An unconventional idea receives more acceptance from people rather than a conventional idea.
- True
- False
Q3. Which of the following is not a characteristic of a good story?
- Simple
- Surprising
- Emotional
- Concrete
- Conversational
- Credible
Q4. When you share an idea, it gains immediate acceptance from others.
- True
- False
Q5. Which of the following is an effective way to persuade people of a creative idea?
- In-person communication
- Email communication
- Both
Q6. Thinking about charismatic leaders makes people more accepting of promoting creative people into leadership roles.
- True
- False
Q7. Repetition-Break Stories are:
- Similar event + Different Event + Different Event
- Similar event + Similar Event + Similar Event
- Different event + Different Event + Different Event
- Similar event + Similar Event + Different Event
Q8. Being creative can be disruptive.
- True
- False
Q9. Telling a story is important because
- It helps the listener relate to the ideas expressed
- It encourages the communicator to start with what the listener can understand
- Helps the listener remember what we have said
- All of the above
Q10. The Repetition-Break story is one way to generate surprise. (True/False
- True
- False
Creativity Toolkit II: Creative Collaboration Week 02 Quiz Answers
Quiz : Evaluating Ideas
Q1. Ideas which are accepted by creators but rejected by evaluators are called
- Hits
- False Alarms
- Missed Opportunities
- Correct Rejections
Q2. For non-decision makers, social approval of an idea was given highest importance.
- True
- False
Q3. Creators and evaluators always have the same view of an idea.
- True
- False
Q4. The role that we are in does not play any part in deciding how creative an idea is.
- True
- False
Q5. In pitching creative ideas, it is important to know _________
- Your enemies
- Yours distractions
- Your audience
- Your supporters
Q6. A person with an unconventional appearance pitching a creative idea increases the perception of the idea’s creativity relative to a person with a conventional appearance.
- True
- False
Q7. Narcissists’ ideas tend to be viewed as more creative because of the confidence with which they express their ideas. (True/False)
- True
- False
Q8. There is a bias against creative ideas when people feel:
- Uncertain
- Powerful
- Tired
Q9. ______ helps bridge the gap between creators’ and evaluators’ perceptions of a creative idea.
- Pitching
- Arguing
- Appearance
Q10. Having more ideas from which to choose makes it more likely people will select a creative idea.
- True
- False
Creativity Toolkit II: Creative Collaboration Week 03 Quiz Answers
Quiz : The Allure of Creativity
Q1. Conversational bottleneck is a barrier to team creativity.
- True
- False
Q2. When creativity is a desired goal, it is a mistake to form teams too quickly.
- True
- False
Q3. Which of the following are barriers to team creativity?
- Teams make people lazy.
- Teams make people timid.
- Teams cause conversational bottlenecks.
- All the above
Q4. Norms can limit the variety of perspectives that people are willing to share.
- True
- False
Q5. Normative influence means:
- Going along with the group because you think they know the truth
- Going along with the group because you have no choice
- Going along with the group in order to fit in
- Going along with the group because the group is large
Q6. Polarization happens when people with different mindsets come together to prove each other wrong.
- True
- False
Q7. Overconfidence limits team creativity by:
- Making the group less diverse
- Inhibiting the exploration of alternatives
- Making the group give up too easily
- Making the group polarize
Q8. Common knowledge effect leads to the following:
- A. The team focuses on unique knowledge while failing to use common knowledge.
- B. The team focuses on common knowledge while failing to use unique knowledge.
- C. Both A and B
- D. None of the above
Q9. Allowing people to think about a problem beforehand helps them come up with their own version of solution, in turn enhancing generation of creative ideas.
- True
- False
Q10. Pluralistic ignorance stifles creativity by:
- Making deviants exit the group
- Making group members remain silent even though everyone privately disagrees
- Forming a strict hierarchy
- None of the above
Creativity Toolkit II: Creative Collaboration Week 04 Quiz Answers
Quiz : Breaking the Barriers to Team Creativity
Q1. The ideal personality mix is:
- Mainly conformist people with one or two creative people working together
- Mainly creative people with one or two conformist people working together
- All creative people working together
- All conformist people working together
Q2. The _______ play the “glue” role in the team.
- Creatives
- Conformists
- Narcists
- None of the above
Q3. The one trait that diminishes creativity are the people:
- Who are not creative
- Who are conformists
- Who are excessively focused on tiny details
- Who are not focused on the tiny details
Q4. Conflict gets suppressed by:
- A. Individualistic norms
- B. Collectivistic norms
- C. Both A and B
- D. Neither A nor B
Q5. _______ stamps out some of the behavior in teams necessary for creativity.
- Individualism
- Conformist
- Collectivism
- None of the above
Q6. ________ can lead to curiosity.
- Ideology
- Status
- Dissent
- Conflict
Q7. Conflict can lead to:
- Dissent
- Creativity
- Confusion
- Collectivism
Q8. You can leverage strong norms to encourage less creative people toward more appropriate behavior if you specify that the expectation is individualism.
- True
- False
Q9. Changing members in the team periodically hampers the creativity in the team.
- True
- False
Q10. Dissent breaks down the overconfidence in teams.
- True
- False
Conclusion:
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